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Modeling/Sculpting

Modeling and Texturing a Mechanical Dog

with Lennard Claussen DEExpert 3D Designer
5.09 ratings·Over 100 artists have learned from this tutorial
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About this tutorial

Modeling/Sculpting

Lennard Claussen is back with another incredible hard surface project. This time he walks you through his process for how to create a mechanical dog using Maya, Substance Painter, and Photoshop. Lennard shares his personal scripts as well as a handful of tools that he uses to speed up his workflow when creating complex high poly meshes. 

In this step-by-step tutorial, you will also gain insight into Lennard's expert techniques for creating believable and highly detailed materials, and how he creates his quality renders. Whether you're a hard surface artist or a look dev artist, you won't want to miss this tutorial. 

Instructor

Lennard Claussen is a self-employed, freelance Expert 3D Designer specializing in hard-surface and cinematic asset creation. His recent work includes cinematics through Blur Studio - Amazon Prime's Secret Level and the Gears of War: E-Day announce trailer. On Level Up he teaches Futuristic Weapon Creation and Modeling & Texturing a Mechanical Dog.

Runtime17 hours
IncludedKitbash model details · Exclusive discount code for Maya plugin HardMesh · Maya Scripts & Marking Menus · Sbsar · Bonus Geometry Files · 1080 Resolution
SoftwareMaya · Substance Painter · Photoshop
LevelIntermediate
PrerequisiteFamiliar with software used
FormatMP4 · 1080p

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