Prop Creation Bundle | Modeling & Texturing | 4 Tutorials
This bundle contains...
Build props that demand attention — from royal relics to battlefield gear.
This bundle delivers four powerhouse tutorials covering every stage of prop development, from modeling and sculpting to advanced texturing and final presentation. Whether you're designing ornate showpieces or rugged real-world equipment, these workflows will sharpen your form, detail, and finish.
Each tutorial is led by a top industry artist and focused on teaching production-ready techniques used in games and cinematics — giving you the skills to make polished, portfolio-worthy assets.
Included Tutorials:
- Prop Texturing in Substance Designer | Lee Borrer – Master procedural texturing entirely inside Substance Designer, using layered material blending and surface storytelling to bring props to life.
- Royal Crown | Daniel Thiger – Sculpt and texture a regal, detail-rich crown using advanced shape design, material layering, and procedural blending.
- Military Radio | Cem Tezcan – Model and texture a realistic hard-surface prop with clean forms, believable wear, and production-level detail.
- Furniture Creation | Max Kutsenko – Learn how to efficiently model and texture ornate furniture using a trim sheet workflow that maximizes reusability and visual quality.
Skills You'll Learn:
- Stylized and realistic prop modeling techniques
- Procedural and trim-based texturing workflows
- Sculpting ornate details and hard-surface forms
- UV unwrapping, baking, and presentation
- Creating optimized, portfolio-ready assets for games
Ideal For:
Game artists and 3D creators who want to level up their prop-building skills with real-world workflows and stunning visual outcomes.
Important Info:
This bundle is for individuals only. Not for companies, studios, or schools.
No refunds. Digital products are final sale.