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Essential Rock Creation Techniques

with Daniel Castillo ESSenior Environment Artist, ex-MachineGames
4.891 ratings·Over 1,500 artists have learned from this tutorial
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About this tutorial

Modeling/Sculpting

In this fully narrated, step-by-step tutorial Daniel Castillo teams up with Levelup.Digital to share his impressive sculpting and texturing techniques for creating rocks. This is an essential lesson for anyone looking to learn how to create game-ready, realistic rocks from start to finish.

Daniel starts by sharing his sculpting workflow and brushes in ZBrush, followed by low poly, UVs, and map baking. The tutorial also covers texturing in Substance Painter as well as his presentation in Marmoset Toolbag.

Whether you're new to rock creation, or an experienced professional, get ready to pick up some useful tools and techniques! 

Instructor

Daniel Castillo is an environment artist from Spain who specializes in realistic props and environments for games and is best known for his rock sculpts. He has worked at MachineGames and MercurySteam, and is currently a Senior 3D Artist at elite3d in Valencia.

Runtime6 hours
Included1080 Resolution · UI settings · ZMaterials · Brushes
ChaptersSetup · Sculpting · Low Poly · Creating UVs · Baking · Texturing · Rendering
SoftwareZBrush · Substance Painter · Blender · xNormal · Marmoset Toolbag
LevelIntermediate
PrerequisiteFamiliar with software used
FormatMP4 · 1080p

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