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Vegetation Bundle | Modeling & Texturing | 4 Tutorials

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Vegetation Bundle | Modeling & Texturing | 4 Tutorials

$40 $30

This bundle contains...

Creating Game-Ready Vegetation | Patrick Gladys

4.8 (70)
  • Qty: 1
  • Version: Personal License
$10

Creating Foliage in Substance Designer | Bogodar Havrylyuk

4.2 (35)
  • Qty: 1
  • Version: Personal License
$10

Game-Ready Tree Creation from Maya to Unreal | Simon Barle

4.6 (42)
  • Qty: 1
  • Version: Personal License
$10

Creating Modular Trees for Games | Daniel Castillo

4.7 (19)
  • Qty: 1
  • Version: Personal License
$10

Bring your environments to life with lush, game-ready vegetation built from the ground up.

This high-impact bundle features four expert-led tutorials that cover every stage of the foliage creation process — from sculpting detailed trees and plants to crafting powerful procedural materials inside Substance Designer.

Learn how to model, bake, texture, and optimize vegetation like a pro, using industry workflows trusted in real-time engines like Unreal Engine.

Included Tutorials:

  • Creating Game-Ready Vegetation | Patrick Gladys – Model, bake, and texture a realistic blueberry bush asset using 3ds Max, ZBrush, Substance Painter, and Unreal Engine.
  • Game-Ready Tree Creation | Simon Barle – Create a high-quality large tree for games, including modeling in Maya, baking, texturing with Substance tools, and Unreal Engine setup.
  • Modular Tree Creation for Games | Daniel Castillo – Design and build modular tree assets optimized for large environments, with a focus on performance and reusability.
  • Creating Foliage in Substance Designer | Bogodar Havrylyuk – Procedurally create high-quality foliage textures entirely inside Substance Designer for scalable use in games and environments.

Skills You'll Learn:

  • Sculpting and modeling realistic vegetation
  • Creating modular and optimized tree assets
  • Texturing foliage with Substance Painter and Substance Designer
  • Baking and preparing vegetation for game engines
  • Building flexible foliage workflows for large environments

Ideal For:
Environment artists, game artists, and technical artists looking to master foliage creation pipelines for games, cinematics, or real-time projects.


Important Info:

This bundle is for individuals only. Not for companies, studios, or schools.

No refunds. Digital products are final sale.

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