A Curated Collection of the Most Inspiring Tutorials Fully Narrated, Step-by-Step Videos Learn the capabilities of 2D & 3D software at the hands of a professional
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Sculpting a Realistic Stone Wall using ZBrush & Substance Designer | Dannie Carlone
4.8(37)
Essential Rock Creation Techniques | Daniel Castillo
4.8(89)
Sculpting & Texturing a Chinese Dragon | Zhelong Xu
4.9(171)
Creating Game-Ready Vegetation | Patrick Gladys
4.8(70)
Creating an Elven Warrior | Dmytro Bajda
4.6(33)
Futuristic Weapon Creation | Lennard Claussen
4.5(28)
Advanced Pattern and Fabric Creation in Substance Designer | Pauline Boiteux
4.9(100)
Sculpting & Texturing Harley Quinn | Rosa Lee
4.7(32)
Substance Designer
Furniture Creation with Trim Textures | Max Kutsenko
5.0(5)
Building a Medieval City | Jan Trubač
4.9(9)
Advanced Pattern and Fabric Creation in Substance Designer | Pauline Boiteux
4.9(100)
Sculpting a Realistic Stone Wall using ZBrush & Substance Designer | Dannie Carlone
4.8(37)
Advanced Shape Creation in Substance Designer | Eric Wiley
4.8(59)
Creating an Aged Wood Texture in Substance Designer | Derk Elshof
4.7(38)
Damaged Pavement Stone | Khayyam Naghiyev
4.2(6)
Creating Roof Tiles in Substance Designer | Daniel Thiger
4.8(47)
Terrain Erosion in Substance Designer | Bohdan Bilous
4.2(22)
Modeling/Sculpting
Creating Game-Ready Vegetation | Patrick Gladys
4.8(70)
Sculpting & Texturing a Chinese Dragon | Zhelong Xu
4.9(171)
Essential Rock Creation Techniques | Daniel Castillo
4.8(89)
Sculpting & Texturing Harley Quinn | Rosa Lee
4.7(32)
Sculpting a Realistic Stone Wall using ZBrush & Substance Designer | Dannie Carlone
4.8(37)
Creating an Elven Warrior | Dmytro Bajda
4.6(33)
Designing, Modeling, and Texturing an Aircraft | Andreas Ezelius
4.0(70)
Game-Ready Tree Creation from Maya to Unreal | Simon Barle
4.6(41)
Futuristic Weapon Creation | Lennard Claussen
4.5(28)
Concept Art
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