In this step-by-step tutorial, learn from material artist Khayyam Naghiyev how to create his incredible damaged pavement stone. He begins by analyzing the reference, paying particular attention to the level of damage details, and then demonstrates how to create the base shapes.
Follow along as Khayyam shares his techniques for layering on crack damage, edge damage, surface damage, and dents, to introduce wear and interest.
Learn Khayyam's tips for creating albedo, roughness, and wetness to push the material closer to realism.
Finally, follow along as Khayyam shares his tips for rendering his material in Marmoset.
Khayyam Naghiyev is a material artist at KRAFTON Inc. in Amsterdam, specializing in procedural material creation, environment art, and asset creation. He previously worked as a material artist at Ubisoft Ivory Tower in Lyon, France. His detailed Substance Designer material studies are regularly featured on ArtStation (https://www.artstation.com/kn96).